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You’ll see all the familiar event types, including standard races, eliminations, time trials, and more. The main problem, however, is that your own character isn’t visible at all during the cutscene, so it’s hard to invest in the story when it’s never clear what part of you is in it.ĭespite this, the events of the story themselves are a perfectly fine display of what Codemasters does best: pure, unencumbered racing gameplay.
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There’s a certain sense that the actors here are doing the absolute minimum for that decent paycheck, but of course, they’re as good as the writing allows them to be, which is… mediocre, let’s say. The characters themselves are almost one-dimensional, as you’d expect, with McCain notably portraying the classic “top talent is an arrogant idiot” trope. Simply put, the story told here is forgettable at best It’s a tried-and-tested underdog story in which you – as the mysterious ‘Driver 22’ – join the vulnerable Seneca team and must climb the ranks defeating rivals like Manzi and McCain along the way.Įach cutscene lasts about 1–2 minutes between each event, produced like a documentary, with racers and support crew doing short interviews in addition to “behind the scene” footage. Here, you’ll take part in a total of 36 events, each completed with a short FMV cutscene featuring the likes of GRID veteran Nathan McCain, and newcomer Valentin Manzi. With a heavy focus on single-player gameplay, GRID Legends introduces an all-new story mode as its main feature. Considering the nearly nine-year hiatus since the last properly numbered Gran Turismo game, the hype levels are clearly sky high Can GRID Legends rise above the noise and prove their mettle?
#Ps5 grid legends series
launching a racing game near Any The competition can be a bit tough, but Codemaster’s latest entry in the GRID series is releasing just a week before Polyphony’s highly anticipated Gran Turismo 7.
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GRID Legends finds itself in a tough spot.
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